✿ Announcing Our Spring Game Jam Participants ✿


Top-down view of the Evergreen Brick Works. Photo credits to Geoff Fitzgerald.

*Takes in a breath of fresh air* Is spring really here??…The mud’s replacing the ice, it’s raining a lot, like A LOT, and the garbage is unearthing itself from the various snow banks. This wonderfully confusing time of year is just in time for our Spring Jam as part of the Game Curious at Evergreen Brick Works programming. We are super excited to announce our line up of game jam participants who will spend 3 days to create a game inspired by the various systems living at the Evergreen Brick Works.

Interested to see what they end up making? Us too! You can come and play test their games on Sunday, April 7 from 1-3pm in the Young Welcome Centre at Evergreen Brick Works. In part 2 of the Spring Jam program, 6 local illustrators will be paired up with each of the game jam participants and create a ‘zine booklet that we will be distributing on Sunday, June 16 also at the Evergreen Brick Works (stay tuned for more details!).

Say hello to our Spring Jam participants below!

Jord Farrell
Twitter

In the past 5 years, Jord Farrell has made hundreds of games.

Ananda Gabo
Twitter / Instagram

Ananda is a designer/ veg cook/ microbe collaborator/ maker. They are accumulating a lot of weird skill sets in anticipation of running a weird farm.

Ben Moull
Twitter

Ben Moull is a sometimes writer, wanderer, economist, and hobbyist game designer. They live, work and play in Toronto.

Jacob Niedzwiecki
Twitter / Instagram

Jacob Niedzwiecki is a software developer, filmmaker, and choreographer whose work fuses code, media, and movement into inventive new forms. His immersive app-based performance Jacqueries won the Vanguard Prize for Risk and Innovation at the 2014 SummerWorks festival, and toured internationally. He has created app-based experiences in collaboration with TIFF, bluemouth inc, Peggy Baker Dance Projects, It’s Not a Box Theatre, and others.

Sebastian Pines
Twitter

Sebastian Pines is an artist, academic, and neutral good gnome druid with a keen interest in roleplaying games and queerness. The themes of their body of work revolve around queer identity and queer modes of play. They also have a penchant for the macabre and love all manner of spooky media.

Phoenix Simms
Twitter / Medium

Phoenix is the former managing editor of Third Person, Toronto’s premier site for diverse and story-driven games coverage. She’s also a biracial game writer and illustrator who’s fascinated by the intersection of art and science, urban and green spaces, as well as exterior versus interior realities. She migrated from a visual arts diploma to a masters in English literature, with a self-directed focus on game studies.

 


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