January’s New Game+ Newsletter


Well that year sucked. I’m kidding–obviously…kinda, but some great things happened despite the you know what. This year let’s do our best together to make sure this year was nothing like the last. 2020? I don’t know her! I’m so excited to see what this new year has in store for us!

We would love to welcome everyone to our official Hand Eye Society Discord channel! Join us! Hang out! Chat!

Stay safe and have a wonderful holiday season! ♥️

Note: Events may be cancelled, or change form, like a transformer, or like a popsicle in the sun.


Don’t forget, there’s Google Calendar, in which you can check out all of the events here in one handy, downloadable place!

You can also submit news about Toronto/GTA games and events to calendar@handeyesociety.com at any time before the month in which the event takes place (preferably with a week to spare), post to our Facebook Group (as long as it’s relevant to local games/playful media and doesn’t violate our Code of Conduct), or @ us on Twitter for a RT.


Where to Jaunt & Haunt

January 11

DMG is hosting their Unity Club!

January 19

The Liaison one Independent Filmmakers of Toronto is set to offer a new season of online courses in film, digital and interactive art. Registration for the Winter 2021 season will open on Tuesday, January 19th 2021 at 10:00AM EST.

January 20

First Game Workers Unite Toronto Meetup for the year!

 


#ICYMI

Deadlines for our call for offline games: adapting for online exhibition is on January 8th!

Missed Wordplay? Allow me to give you the recap! Also, we’d love if you gave us feedback!

 

Day 1 & Day 2!



 



Oooo this game looks cute!

Our friends at Canadian Game Devs have this sick end of year thread featuring the best of, most anticipated and best ongoing Canadian-made games! Vote and support these amazing titles!

 


BREADWINNER – JOBS/GIGS/OPPORTUNITIES/DEADLINES

🚨Casting call🚨
We are a game studio looking for Ontario voice actors/actresses for our Cyberpunk themed puzzle-solving game Keyword. Following characters are needed:
Guo: Male, 42 years old. Private investigator.
Sala: Female, 18 years old. Teenage girl.
Little Sala: Female, 4 years old. A happy little girl.
Newscast: any
911 operator: any
Buddha: Male, 40 – 70 years old. Full of wisdom.
Abel: Male, 30-40 years old. Evil pharmaceutical researcher.
Seb: Male, 30-40 years old. A killer for hire.
Emerald: Female, 30 years old. Stressed pharmaceutical scientist.

We hope the actors/actress can start asap, preferably with their own equipment ready. Casting directors are also welcomed! If you are interested, please email us at info@cityfromnaught.com. The game can be found here: https://store.steampowered.com/app/1393320/Keyword/


I am looking for people that have experience actually building games that want to make a difference. We have something small out right now but I want to create an actual game we continue to get actual market feedback. We’re looking for someone proficient in game development, python, java, front end and back end uI UX development. I do not have any prior work but this is something meaningful to me that I really think we can make work. – Colby Sharma

Want top notch (and cost effective) original music and sound design for your Game or Animation? I´d love to help! Check me out! — Thiago Gobet

Where’s my French at? Are you a game developer whose game is about to launch and for which you want to do a multilingual release?
Are you now thinking of localizing to increase your market and revenue, now that your game has shipped?
Are you still in development, and feeling stuck because the grant you are applying for requires you to offer a French version?
I’d love to help! Hit me up!
Benoît Esmein

Hi, I’m Marcus Mowat, music producer at Point Nine Records and I’m looking to help fellow gamers/designers out by writing songs and providing audio ingenuity geared specifically for video games.

Ace of Wands is a Toronto based gothic rock band.
We are looking to collaborate on building a first-person adventure-game to present a digital album of music. The complexity and expanse of the setting will be determined by the number of songs on the album, with each song representing a different room/challenge/experience.
This project is being presented to the Canada Council for the Arts for funding up to $100,000.00. We are looking to collaborate with game designers/programmers/artists familiar with supernatural, horror and gothic imagery. We are looking to work with a primarily queer/gender non-conforming/female team.

 

 


Disclaimer: This is a monthly compilation of various Toronto game news and events in and around the city — many of which are not organized by Hand Eye Society — and is by no means comprehensive. Always check official links for accurate details and credits, and please send any corrections, additions, or submissions for future months to calendar@handeyesociety.com before the month in which the event takes place.