8-Bit Music Happening Tomorrow!
In case you were looking for a videogame party between last night's epic ROCKSHOWCASE and Monday's Hand Eye Social: PIXELDANCE - Saturday July 2nd 8:00pm Duffy's Tavern 1238 Bloor Street [...]
In case you were looking for a videogame party between last night's epic ROCKSHOWCASE and Monday's Hand Eye Social: PIXELDANCE - Saturday July 2nd 8:00pm Duffy's Tavern 1238 Bloor Street [...]
MIDSUMMER ROCKSHOWCASE with Jim Guthrie's Sword & Sworcery 8pm on Thursday, June 30th 2011 at TIFF Bell Lightbox As it turns out, it's actually super tough to put together [...]
HAND EYE SOCIETY SUMMER SOCIAL 2011: 'Abstract Athleticism' When? 8pm on Monday, July 4th 2011 Where? The Melody Room at The Gladstone Hotel, 1214 Queen St. West <<< NOTE: THIS IS NOT [...]
CSI, the Centre for Social Innovation, is a social enterprise based here in Toronto. They are enthusiastic about game development and are actively trying to support the technological industry by [...]
Heather Leson came by the last Social and let us know about an event happening next weekend (June 4-5). She's excited about getting game developers involved and there are some coders [...]
It is time for another meeting of our Hand Eye Society, the meeting known as The Social. The location will be as usual and as follows: Date: Thursday, May 19th, 2011 [...]
We're happy to announce the Torontron High Roller! A companion cabinet to the original Torontron and what may be the first multi-game indie arcade box with a trackball! It's making its debut [...]
For those of you not following along on Twitter or Facebook: Game Prototype Challenge version 5 has begun! The themes for this iteration are COMPANION and RISING, and games made for [...]
The fine folks at the Site3 coLaboratory are hosting a public Portal 2 launch party with a decidedly maker twist. Along with the game running on projectors they'll have laser carved wooden companion [...]
Recess.to is a new forum for experimental games in Toronto. We're a small band of designers interested in seeing what happens when you take games off of screens, and plant them [...]